Author - Mk-Chan
A free chess engine in C. It does not provide a GUI (Graphical User Interface) but can be linked to one that supports the Xboard/Winboard protocol.
The 32-bit and 64-bit executables are available in the binaries folder. Alternatively, WyldChess can be compiled using Cygwin or MinGW (Samples available in makefile).
Fixed time control bugs where the increment was greater than the total time left
Reversed futility pruning(now in the move loop)
Fixed check extension bug
Improved(and simplified) passed pawn evaluation
Refactored move ordering
Reverted to old LMR formula(log-based formula missing crucial moves occasionally)
Should be ~50 elo stronger and easier to tinker with