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Chess engine: Radiance 3.2


Radiance - UCI chess engine,  C++
Author: Paul-Elie Pipelin

v.3.2:
Added
Bitboards
Passed, isolated and doubled pawn detection through bitboards for evaluation

# Versions tournament

| Rank | Name          | Elo   | +/- | Games | Score | Draw  |
| ---- | ------------- | ----- | --- | ----- | ----- | ----- |
| 1    | radiance_3.1  |   334 |  23 |  1600 | 87.2% |  8.6% |
| 2    | radiance_3.0  |   196 |  18 |  1600 | 75.5% | 10.1% |
| 3    | radiance_2.4  |   195 |  18 |  1600 | 75.4% | 12.3% |
| 4    | radiance_2.3  |   143 |  17 |  1600 | 69.5% | 11.8% |
| 5    | radiance_2.2  |   -23 |  16 |  1600 | 46.7% | 12.2% |
| 6    | radiance_2.1  |   -51 |  16 |  1600 | 42.8% | 10.8% |
| 7    | radiance_2.0  |   -70 |  16 |  1600 | 40.1% | 10.1% |
| 8    | radiance_1.5  |  -343 |  26 |  1600 | 12.2% |  0.0% |
| 9    | radiance_1.4  |  -881 | 126 |  1600 |  0.6% |  0.0% |



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