Chess engine: Radiance 3.2
Radiance - UCI chess engine, C++
Author: Paul-Elie Pipelin
v.3.2:
Added
Bitboards
Passed, isolated and doubled pawn detection through bitboards for evaluation
# Versions tournament
| Rank | Name | Elo | +/- | Games | Score | Draw |
| ---- | ------------- | ----- | --- | ----- | ----- | ----- |
| 1 | radiance_3.1 | 334 | 23 | 1600 | 87.2% | 8.6% |
| 2 | radiance_3.0 | 196 | 18 | 1600 | 75.5% | 10.1% |
| 3 | radiance_2.4 | 195 | 18 | 1600 | 75.4% | 12.3% |
| 4 | radiance_2.3 | 143 | 17 | 1600 | 69.5% | 11.8% |
| 5 | radiance_2.2 | -23 | 16 | 1600 | 46.7% | 12.2% |
| 6 | radiance_2.1 | -51 | 16 | 1600 | 42.8% | 10.8% |
| 7 | radiance_2.0 | -70 | 16 | 1600 | 40.1% | 10.1% |
| 8 | radiance_1.5 | -343 | 26 | 1600 | 12.2% | 0.0% |
| 9 | radiance_1.4 | -881 | 126 | 1600 | 0.6% | 0.0% |
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