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Ferrous 0.4.1 - new version chess engine


 
Ferrous is a brute-force calculating chess engine that plays in a local environment. The way it works is it looks through positions by generating best moves for both sides in its "mind" and determines which one is the best for it. Ferrous works on bitboards, which means it has room for massive optimizations and potential to become better than all human chess players on Earth. It's current limitation is depth 9, beyond which Ferrous cannot find a move in reasonable time.
Author: Sava

Ferrous 0.4.1 what's new?
better move ordering
check detection for quiescence search and move tuning
quiescence search now is performed in both movetime and depth search
quiescence now returns checkmating score to reward the winning side
minor optimizations to improve NPS
basic late move reduction
notes
scores 33 wins to 16 losses to 16 draws against Ferrous v0.4.0 on average





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