Chess engine: Lc0 0.28.0 (Windows and Android)
new:
Multigather is now made the default (and also improved). Some search settings have changed meaning, so if you have modified values please discard them. Specifically, max-collision-events, max-collision-visits and max-out-of-order-evals-factor have changed default values, but other options also affect the search. Similarly, check that your GUI is not caching the old values.
Updated several other default parameter values, including the MLH ones.
Performance improvements for the cuda/cudnn backends. This includes the multi_stream cuda backend option that is off by default. You should test adding multi_stream=true to backend-opts (command line) or BackendOptions (UCI) if you have a recent GPU with a lot of VRAM.
Support for policy focus during training.
Larger/stronger 15b default net for all packages except android, blas and dnnl that get a new 10b network.
The distributed binaries come with the mimalloc memory allocator for better performance when a large tree has to be destroyed (e.g. after an unexpected move).
The legacy time manager is again the default and will use more time for the first move after a long book line.
The --preload command line flag will initialize the backend and load the network during startup. This may help in cases where the GUI is confused by long start times, but only if backend and network are not changed via UCI options.
A 'fen' command was added as a UCI extension to print the current position.
Experimental onednn backend for recent intel CPUs and GPUs.
Added support for ONNX network files and runtime with the onnx backend.
Several bug and stability fixes.
Rating JCER=3264
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