Walleye is a UCI-compatible engine written using the classical alpha-beta style AI. It supports loading board positions from arbitrary FEN strings, Unicode pretty printing to the console, and UCI communication logs to help with debugging.
Originally this project was meant as a first introduction to rust and chess programming, but it got a bit carried away.
Author: Mitchel Paulin
v.1.3.0
Adds support for time control based move generation
Implements the killer move heuristic
Implements a much more robust logging framework
Adds a test bench move generation mode
General bug fixes and minor speed improvements
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