Author: Chris Bolt Rating CEDR=2053
v.2.14
Features
Added evaluation for connected passed pawns
Added full implementation for creating masks of square control, including own piece batteries. In Eubos these are referred to as 'Counted Attack Masks'
Add evaluation for pawn storm and pawn shields into the king safety algorithm
Designed and implemented a new method of efficiently finding positions where there is a passed pawn present, used as a parameter in attack mask computation
Tuning / Optimisation / Tweaks
Revise King Safety evaluation into 3 parts; 1) exposure, 2) vulnerability and 3) mate threat
Counted attack masks are only used for evaluation of positions where there is a passed pawn present, otherwise use simple attacks mask
Don't compute lazy evaluation for alpha threshold, it isn't worth the overhead
Remove prioritisation of pieces attacked by a knight or pawn in the MoveList generation, it isn't worth the overhead
Increase evalaution contribution of piece mobility - this gave a large improvement in playing strength
Fixes
Quality
Refactor the lazy evaluation threshold tuning code
Refactor lazy evaluation into the Position Evaluator class, from the Ply Searcher class
Refactor the Board class to extract a Mobility and Attacks Evaluator class
To install Eubos as an engine in Arena:
1. Select Engines > Install New Engine
2. In the file browser dialog that appears, change the drop down to *.bat
3. Navigate to the Eubos binary location, select the Eubos.bat
4. Select UCI protocol to communicate with Eubos
5. That's it!
Eubos 2.14 download
1. Select Engines > Install New Engine
2. In the file browser dialog that appears, change the drop down to *.bat
3. Navigate to the Eubos binary location, select the Eubos.bat
4. Select UCI protocol to communicate with Eubos
5. That's it!
Eubos 2.14 download
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