Chess engine: Alexandria
Author: PGG106 Rating CEDR=??? (no tests)
v.3.0
Reduce more on non-pv nodes (LMR) by @PGG106 in #29
Singular extension by @PGG106 in #31
use a separate thread to handle uci commands by @PGG106 in #32
don't nmp if current side has only king and panws on the board by @PGG106 in #33
clamp lmr reduction to [0, depth-1] by @PGG106 in #35
Skip bad captures in QSearch based on SEE score by @PGG106 in #36
Remove evaluation pruning by @PGG106 in #37
Cap history score to +-32768 by @PGG106 in #39
History pruning by @PGG106 in #40
Save original static eval and use it in place of search score when appropriate by @PGG106 in #41
stop checking if move exists before returning tt score by @PGG106 in #42
Use a Relative 768->512->1 net by @PGG106 in #43
Add flag to unroll loops to the makefile by @PGG106 in #44
Batch update Nnue in case of moved pieces by @PGG106 in #45
remove countermove heuristic by @PGG106 in #46
Cleanup Code by @PGG106 in #47
Prefetch TT entry before makemove by @PGG106 in #48
Alexandria 3.0.1 for Android download
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