Renegade is a chess engine written in C++ using Visual Studio 2019. It values readability and simplicity, and uses the UCI protocol to communicate, making it easy to connect it to chess frontends. Under construction since October 7, 2022 and released publicly on January 15, 2023.
The project can be compiled using Visual Studio 2019 with C++20 features enabled. The engine makes heavy use of `popcnt` and `lzcnt` instructions, thus only processors from 2013 or so are supported, but the calls to these instructions are wrapped in a custom function, and replacing them with something more compatible is relatively straightforward. Currently only Windows binaries are compiled, but in the future I would like to make them for Linux as well.
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Rating CEDR=2672 Author - Krisztian Peocz
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