Raphael is a hobby project that is still a work in progress, but it will be updated as time goes by. It is nowhere near as competitive as some of the other chess engines out there, but it is strong enough to beat most humans with ease.
1.7 will be the last of the minor releases to Raphael. The next major release will be v2.0 using a custom NNUE evaluation function.
v.1.7:
Changelog:
Added time and nps to info
Added uci hash size options
Changed MVV/LVA to use index of attacker instead of value
Implemented good capture bonus for above neutral SEE score
Implemented SEE pruning in quiescence search for below neutral SEE
Added one reply extension
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