Overview
Javelin is a second UCI chess engine I made. It uses Monte Carlo Tree Search (MCTS) to find best moves. I made it as an experiment, wanting to try something different with MCTS. Javelin works with any chess GUI that supports UCI. Data for training value and policy neural networks was generated through entirely through selfplay from the beginning, when Javelin was using basic PeSTO.
Compiling
To compile Javelin, follow these steps after downloading the source code from the release:
Open folder Javelin-X.X.X
Inside this folder create directory target and inside this directory create another one called builds
Go back to root directory and start a terminal
Start a terminal in root folder and enter the make command
Author: Tomasz Jaworski
v.3.0.0:
Changed value net size from 768->128->1 to 768->512->32->1
Added threat consideration to policy
Changed value trainer to bullet
Fixed a bug with tree command
Added printing search report every 1s
Added FEN to draw command
Estimated Elo: 2817
Chess engine: Javelin 3.0.0 download
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