Sentinel - UCI Chess engine
Author: Samek Daniel
It all began with the 1024 tokens challenge by SebLague. I tried to participate (though I didn’t submit it), but it sparked my interest in chess engine programming. Two years ago, I attempted to create a chess engine in C#, but it didn’t go well [I couldn’t even get a functional move generator working.]
Fast forward to today, and I'm pleased to announce the first version of my engine. I believe it’s quite strong, with an estimated rating of around 2300-2500 Elo blitz, based on local tests against Smallbrain 1.0 and Simbelmyne 1.3.
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