Raphael is a hobby project that is still a work in progress, but it will be updated as time goes by. It is nowhere near as competitive as some of the other chess engines out there, but it is strong enough to beat most humans with ease.
The next major release will be v2.0 using a custom NNUE evaluation function.
v.1.7.6:
Bigger, Faster, Stronger Latest
Changelog
Compiled with -O3 and -DNDEBUG flag for considerably faster code
Reduced size of transposition table, effectively increasing hash table entry count by 1.5x.
Note: there is no comparison with previous versions as the above changes affect all versions (roughly) equally, though the playing strength of the engine should have improved (will test soon).
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