Author: Tanick Ramz and SF team
Author about the engine:
Hlamnick is a powerful experimental engine with the following:
simple learned opening book built from past games (take it as an alternative for polybooks, games are prepared by the user).
It records which moves were played most often from each position (prepared by its user).
During play, it selects the most frequent learned move for the side to move.
NB: This is not your usual learning rather, one has to select games, turn them to coordinated list of moves then store.
I already made a suitable style for Hlamnick to follow for each side i.e white or black.
i will create a tool to make it easier for the user to convert games into usable games for the engine.🥲
simple learned opening book built from past games (take it as an alternative for polybooks, games are prepared by the user).
It records which moves were played most often from each position (prepared by its user).
During play, it selects the most frequent learned move for the side to move.
NB: This is not your usual learning rather, one has to select games, turn them to coordinated list of moves then store.
I already made a suitable style for Hlamnick to follow for each side i.e white or black.
i will create a tool to make it easier for the user to convert games into usable games for the engine.🥲

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