Based on the original Turbo-C Kaissa Chess Engine (1992)
Kaissa (the legendary goddess of chess) was a Soviet chess program that dominated international computer chess from 1974 to 1977. Kaissa made use of a pruning technique called "the method of analogies," meaning postions that were so alike that the same score could be attributed to all. Kaissa was revolutionary in its use of analogous positions and tree searching methods for reductions of computational load.
Kaissa (the legendary goddess of chess) was a Soviet chess program that dominated international computer chess from 1974 to 1977. Kaissa made use of a pruning technique called "the method of analogies," meaning postions that were so alike that the same score could be attributed to all. Kaissa was revolutionary in its use of analogous positions and tree searching methods for reductions of computational load.
The original program was written by Vladimir Arlazasov, Alexander Bitman (Russian national chess master). In 1990, the legendary Soviet chess program Kaissa was rewritten to run on the IBM PC by a nine-member team led by Mikhail Donskoy.
Ported to modern systems by Jim Ablett 18-04-26
Look: This is prehistory 🙂 11 years ago: Kaissa 1.8a wins Elimination Rank-8 CEDR 15.08.2011

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