Spike 1.4.1 - what's new?
Plays just like Spike 1.4—only better and more modern.
New features include:
Windows, Linux, and Mac OS versions thanks to porting to modern C++ in all critical areas
Easier to use for engine vs. engine tournaments because everything that might interfere is disabled by default (internal book, learning, Nalimov EGTB, etc.)
Improved for extremely short time controls
Multitasking up to 32 CPUs
About 15% faster
Windows, Linux, and Mac OS versions thanks to porting to modern C++ in all critical areas
Easier to use for engine vs. engine tournaments because everything that might interfere is disabled by default (internal book, learning, Nalimov EGTB, etc.)
Improved for extremely short time controls
Multitasking up to 32 CPUs
About 15% faster

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