Rudim - Iterative Deepening & .NET 9
Rudim 2.0 what's new?
Tournament Results @ 5+0.1, 400 games (v2.0.0 vs v1.5)
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Results of Current Rudim vs Stable Rudim (5+0.1, NULL, NULL, 8moves_v3.pgn):
Elo: 162.99 +/- 34.64, nElo: 185.74 +/- 34.05
LOS: 100.00 %, DrawRatio: 26.00 %, PairsRatio: 5.43
Games: 400, Wins: 252, Losses: 77, Draws: 71, Points: 287.5 (71.88 %)
Ptnml(0-2): [9, 14, 52, 43, 82], WL/DD Ratio: 6.43
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Major Version Release
Rudim was rewritten in Rust - this was something I wanted to do in 2023 but didn't have enough time to spend learning Rust in enough depth. See #87 for more details
Also a bug which got caught during migration, the Zobrist hash was colliding between Castling Rights & SideToMove.
If you get a chance to test one of the new Rust binaries, please add a comment to #92 so I can know if they are working
What's Changed
fix: zobrist bug with castling hashes by @znxftw in #88
feat: (2.0) rewrite in rust by @znxftw in #87

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