Berserk - UCI chess engine ( written in C).
Author: Jay Honnold Rating JCER=3143 (18 place)
v.7.0
Updated NNUE arch to utilize king side relativity and increased hidden layer to 512 neurons
Evaluation scaling
LMR Tweaks
Increase reductions on expected cutnodes
Less reduction for pawn pushes (to 7th) and checks
Tweak bestmove update logic around previous cutnodes
Special thanks to Kim Kåhre of Koivisto for discovering this concept and sharing it with me
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