Brutus Chess is a winboard-compatible chess engine. It ain't the strongest, but be carefull, a millenium or two ago he knocked out Caesar!
You can play chess against Brutus either using the command-line, or using winboard or Arena, two very nicy graphical user interfaces. I specially recommand the Winboard manager developed by Alex Guerrer.
Brutus has been written in C++ and is designed in an object oriented way (as far as the speed allowed it to). Initially it has been inspired by engines like TSCP, Beowulf and Crafty. I would like to thank all authors for providing their code freely. The source code of Brutus can be downloaden below. Brutus has an alpha-beta algoritm, hashtable, opening book, null-move pruning, pondering, and supports SMP (multi-processing).
Author: Stephan Vermeire Programmer, Maurizio Platino beta tester and developer
Jim Ablett compiles:

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