New chess engines: Grizzly 5.0, Pawnstar 0.13.593, Onslaught 1.0


Grizzly a UCI compliant chess engine in C with NNUE evaluation. UCI compliant chess engine, NNUE evaluation. (GPL-3).
Estimated ~3150 CCRL Blitz (self-tested).
Author: A C E H I


Pawnstar, is a UCI chess engine written in C++23. It uses a bitboard board representation, a parallel alpha-beta search (Lazy SMP), a lockless transposition table, and a perspective NNUE evaluation. The engine is header-only — every class lives entirely in its src/*.h header as inline definitions, so only main.cpp is compiled and linked (each test/tool is a single self-contained translation unit), and the build needs no LTO.
Legal move generation runs at roughly 600 million moves per second on a modern laptop.
Author: Jonny Reckless


Onslaught a A UCI-compliant chess engine built in C++.
Author: Achhy





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