Chess.cpp is a C++ chess engine made from scratch. It uses a lot of common chess engine tecniques used many other engines, with a little bit of original ideas sprinkled in.
Version 1: Using an evaluation smilar to but adapted for bitboards, incrementally building up search features. Final ELO ~2680
Version 2: Using a handcrafted evaluation optimised by Texel tuning. Enabled multithreaded search with lazy SMP. Final ELO ~2930 1CPU, ~3000 4CPU, ~3040 12CPU
Version 3: Using a NNUE evaluation trained on self-generated data.
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