New chess engines: Taumax 1.0.2, Machete 0.3.1, Paradox 2.0.0, Vesper 2.3.1, Wakwak 0.15.0, Coco 1.5.1

 


Taumax is a UCI-compliant chess engine written in Rust, that explores the ideas expressed by Alex Wissner-Gross's, causal entropic intelligence equation.
the goal of Taumax is not to be a strong chess engine, but instead, to explore ways in which causal entropy may be applied to an adversarial context, like the game of Chess.
Author: Rohin Gosling

Machete a chess engine in Mach, named for what it does to a variation tree. It speaks UCI, so it plays in any chess GUI and against the models in llmchess. 
Author: NickDrohan

Vesper is a chess engine written in Rust. It communicates through the Universal Chess Interface (UCI), so it can be used from a chess GUI or driven directly from a terminal.
The project is intended to be a compact, readable engine that can be improved over time. Its implementation is organized around a bitboard chess position, legal move generation, handcrafted/NNUE evaluation and a time-controlled game-tree search.
Author: 

Paradox UCI chess engine.
Author: AdrianGHUB15

Wakwak a chess engine capable of playing the DuckChess variant, hopefully well.
Author: Silverrzz

Coco a free, open-source C++20 UCI chess engine with NNUE evaluation, Lazy SMP multithreading, and Syzygy tablebase support. Named after Coco from Witch Hat Atelier.
Author: iDontBite


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