Chers, is a chess engine written in Rust.
Rating CEDR=2036
The engine uses:
- BitBoards to represent the board (although not yet using their potential for ray generation)
- the UCI protocol to communicate with the GUI
- iterative deepening as a time management strategy and base for the alpha-beta search
- captures first move ordering
- BitBoards to represent the board (although not yet using their potential for ray generation)
- the UCI protocol to communicate with the GUI
- iterative deepening as a time management strategy and base for the alpha-beta search
- captures first move ordering
Resources / Credits
- Chers is heavily inspired by [rustic](https://github.com/mvanthoor/rustic), which also helped with its great [wiki](https://rustic-chess.org/)
- [Chess Programming Wiki](https://www.chessprogramming.org/Main_Page)
- [Chess programming Reddit](https://www.reddit.com/r/chessprogramming/)
Chers - Rating CEDR progres
| Pl | Engine | Rating | Score | Games | % |
| 1654 | Chers 0.5.0 | 2036.1 | 0.50 | 79 | 0.63 |
| 1666 | Chers 0.6.0 | 2011.1 | 1.00 | 130 | 0.77 |
| 1685 | Chers 0.4.0 | 1951.5 | 7.00 | 188 | 3.72 |
| 1706 | Chers 0.2.1 | 1879.1 | 6.50 | 102 | 6.37 |
| 1710 | Chers 0.6.1 | 1873.6 | 3.00 | 246 | 1.22 |
| 1724 | Chers 0.3.2 | 1828.1 | 0.00 | 71 | 0.00 |

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