Since you’re here...

We hope you will consider supporting us today. We need your support to continue to exist, because good entries are more and more work time. Every reader contribution, however big or small, is so valuable. Support "Chess Engines Diary" even a small amount– and it only takes a minute. Thank you.
============================== My email: jotes@go2.pl



Chess engine: Reckless 0.4.0

 


Introducing Reckless, a Rust-based UCI chess engine.
Author: Arseniy Surkov   Rating CEDR=2812

v.0.4.0:
Search Improvements
Main Search: Implemented internal iterative reductions, futility pruning, and the improving heuristic.
Late Move Reductions: Implemented a logarithmic formula, adjusted based on the history heuristic.
Null Move Pruning: Adjusted based on depth, with added zugzwang risk minimization.
History Heuristic: Now persistent between searches and utilizes a gravity formula.
Quiescence Search: Enhanced with delta pruning and transposition table utilization.
Evaluation Improvements
Enemy king-relative PST
Passed pawns
Isolated pawns
Other Changes
Implemented a Triangular PV table to report a full-length principal variation line.
Bug Fixes
Fixed a formatting bug when reporting mating scores.
Fixed a cache size reset bug when the ucinewgame command is received.
Self-Play Benchmark Against v0.3.0
STC 10+0.1s

Score of Reckless v0.4.0 vs Reckless v0.3.0: 539 - 47 - 164 [0.828] 750
...      Reckless v0.4.0 playing White: 284 - 17 - 74  [0.856] 375
...      Reckless v0.4.0 playing Black: 255 - 30 - 90  [0.800] 375
...      White vs Black: 314 - 272 - 164  [0.528] 750
Elo difference: 273.0 +/- 25.9, LOS: 100.0 %, DrawRatio: 21.9 %
LTC 60+0.6s

Score of Reckless v0.4.0 vs Reckless v0.3.0: 287 - 15 - 98 [0.840] 400
...      Reckless v0.4.0 playing White: 152 - 5 - 43  [0.868] 200
...      Reckless v0.4.0 playing Black: 135 - 10 - 55  [0.813] 200
...      White vs Black: 162 - 140 - 98  [0.527] 400
Elo difference: 288.1 +/- 34.5, LOS: 100.0 %, DrawRatio: 24.5 %

Reckless 0.4.0 download


Comments